Hydro Plant - HL2DM Map (Blockout)

A walkthrough of the blockout and current item placements.

A blockout screenshot showing where the entrance tunnel exits into the central exterior. This angle is from the upper gantry above the water.

A blockout screenshot showing where the entrance tunnel exits into the central exterior. This angle is from the upper gantry above the water.

A blockout screenshot of the central exterior location featured in the map.

A blockout screenshot of the central exterior location featured in the map.

A blockout screenshot of the central exterior area of the map. This angle is from the lower water area.

A blockout screenshot of the central exterior area of the map. This angle is from the lower water area.

A blockout screenshot of the turbine room. This is the lower section of the area.

A blockout screenshot of the turbine room. This is the lower section of the area.

A blockout screenshot of the turbine room from the back gantry.

A blockout screenshot of the turbine room from the back gantry.

A blockout screenshot of the drainage tunnel. This is the upper portion looking towards the bottom level.

A blockout screenshot of the drainage tunnel. This is the upper portion looking towards the bottom level.

A blockout screenshot of the drainage tunnel. This is the lower gantry looking towards the other levels.

A blockout screenshot of the drainage tunnel. This is the lower gantry looking towards the other levels.

A blockout screenshot of the entrance tunnel headed towards the central exterior section.

A blockout screenshot of the entrance tunnel headed towards the central exterior section.

Small Layout and environment concepts. These were done prior to drafting a final layout or any engine work to get an idea about some of the spaces.

Small Layout and environment concepts. These were done prior to drafting a final layout or any engine work to get an idea about some of the spaces.

Small Layout and environment concepts. These were done prior to drafting a final layout or any engine work to get an idea about some of the spaces.

Small Layout and environment concepts. These were done prior to drafting a final layout or any engine work to get an idea about some of the spaces.

Hydro Plant - HL2DM Map (Blockout)

This project focuses on the design and construction of a Half-Life 2: Deathmatch (HL2DM) level titled DM_Hydroplant. Several rough concept sketches, a layout, screenshots of the final blockout, and a video walkthrough have been included.
The map focuses on creating some larger, open spaces that players navigate between using smaller confined environments allowing a good mix of hectic close quarters gameplay with longer ranged firefights. The central section of the map affords a long sight range, though still have movement obstructions while the left and right sections feature more confining corridors and smaller rooms.
The environment featured is the interior and exterior of an abandoned hydro-electric plant somewhere beyond the confines of City 17. This structure has seen some combine occupation and use recently for an unknown reasons. Areas are primarily industrial in nature usually featuring concrete, metal, or brick construction.

If you'd like to play around in the blockout map you can download it here: https://drive.google.com/file/d/1474Rh5jnJlwM5JaVIL0Uqy1WKpWT2Cee/view?usp=sharing